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了解使用者,才能創造設計的價值。

Hi 我是Jess,

一個理性與感性兼具,樂於創造美好事物、愉快體驗的UIUX設計師,喜歡貓貓。

 

目前在台北工作,UIUX經驗超過4年,擅長用數據去思考設計並解決問題,致力將使用者分析應用於商業模式,並賦予產品價值完成公司的獲利目標。

待過B2B及B2C產業,製作RWD網站、APP、平台系統,並參與從0-1打造產品、優化迭代的過程。

閒暇時喜歡透過旅行蒐集不同的靈感,也喜歡享受音樂沈澱心靈,更喜歡學習新的事物,讓我能從不同的角度思考每一件事情。

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2019-2021

CTWANT / UIUX Designer

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2018-2019

TripMoment / UIUX Designer

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2017-2018

17Life / UI Designer

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2016-2017

iCHEF / Graphic Designer

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2014-2015

udn / Graphic Designer

- Responsible for the planning and design of websites,
   systems and App
- Cooperate with PM and engineers to clarify
   requirements, confirm technical feasibility and deliver
   design

- Coordinated with interdepartmental personnel to
   ensure successful implementation of plans
​- Lead the department in UX workshop

- Responsible for website and system planning and
  design
- Planning the company's brand identity system

- Webview (html/css)
- Lead a junior designer

- Collaborate with software planning department and Product Manager to clarify requirements
- Design UI of e-commerce APP

- Responsible for designing the key visual of the
  company's monthly marketing activities
- Writing Marketing Campaign Articles

- Responsible for the graphic design of the news screen
- Animation and Video Production

學歷

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2015-2018

Master's degree, National Taiwan Normal University Department of Design,Taiwan

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2010-2014

University diploma, National Kaohsiung Normal University Department of Visual design, Taiwan

經歷

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2021-Present

Onedegree / Sr.Product Designer

- Responsible for the planning and design of the
   platform and website
- Use user interviews to narrow needs and pain points

Work with security engineers to understand the
   capabilities of detection and define the UX experience
   in the platform

Skills

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Figma

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Photoshop

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illustrator

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After Effects

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VS Code

Product Design

Information Architecture、RWD Website、APP UI、 Interaction Design、Front-End (CSS/HTML)、 Usability Testing

User Research

Data、User Interviews、User Journeys、CRM、A/B Testing、POC

Project Management

I use waterfall and agile to control everyone's time in the project.

Teamwork

Communicate frequently with Product Manages、 Front-End and Back-End Engineers to discuss Project Goals、Technical Feasibility and Product Usability.

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